This is my final project for the Advanced Environments class. The idea was to do a fantasy-like rural landscape with a windmill of sorts and grand mountains in the background. Basic models done in Maya, complete modeling in Zbrush, painted in Mudbox. The final renders in Maya still need some work, but I'm satisfied with it for now.
These are inspirations used for modeling.
Zbrush models.
Maya renders.
Wednesday, December 15, 2010
Sunday, November 21, 2010
Stump
This is the second project for the Advanced Environments class that focused on more organic modeling, in which we had to create a stump using a Maya object as a base and then finish the details in Zbrush. This is the first time I've ever used Zbrush and I like the results
I started with a sketch.
This is the Zbrush model.
Final renders in Maya.
I started with a sketch.
This is the Zbrush model.
Final renders in Maya.
Wednesday, November 10, 2010
Cover page
This is the first version of the production book cover art and poster for my Animation Projects short film, Just Down the Road. Check out its progress at Just Down the Road.
Wednesday, November 3, 2010
Finished house project
Wednesday, October 27, 2010
The Unnecessarily Long pitch bible
Monday, October 25, 2010
Monday, October 11, 2010
House update
References I've worked from, shot near the CCS campus.
Modeling is finished, now to texture this beast! I took away the ugly square tower which didn't really belong with the whole aesthetic of the building. Added some details, including window curtains. Overall, I like the look. The little room on the left is supposed to be a glass sunroom.
Modeling is finished, now to texture this beast! I took away the ugly square tower which didn't really belong with the whole aesthetic of the building. Added some details, including window curtains. Overall, I like the look. The little room on the left is supposed to be a glass sunroom.
Wednesday, October 6, 2010
House model in progress
Wednesday, September 15, 2010
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