Sunday, November 21, 2010

Stump

This is the second project for the Advanced Environments class that focused on more organic modeling, in which we had to create a stump using a Maya object as a base and then finish the details in Zbrush. This is the first time I've ever used Zbrush and I like the results

I started with a sketch.













This is the Zbrush model.
























Final renders in Maya.
















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